What designers want.
I’m writing a thing for our new clients at the moment. As with most of my long form writing, it may remain a thing for some time but the idea is sound.
I’ve now given five proper talks which means I am completely qualified to tell the rest of you how to do it better.
My first talk, What NWA Can Teach My 10 Year Old was a joke. I’d not ‘spoken’ before and at the time (mid re-brand) didn’t really have anything terribly exciting to say. Hence life lessons from Eazy-E.
Hey Sweetheart, (I’m not going to use your name, despite it being readily available online). I’m sure today is winding up to be the worst day of your young life. Myself and many many other people are appalled that this has happened to you. You were on holiday, having a massive laugh. Suddenly you find yourself splashed on the front page of the Scum with URL Badmen calling for your public hanging.
By Gavin Sherratt
We spoke to Gavin (technically one of the competition) about the work he’s doing to support Liverpool’s creative community.
There’s plenty of chatter about how Liverpool is a thriving creative hub. However, when you get down to it, there’s little cross pollination between the sectors, companies and communities.
Gavin and the Creative Kitchen team are working to change all that with the one tool they understand best, FREE BREAKFAST. Here’s Gavin’s blog.
Who doesn’t love a suite of icons?
Internal comms probably isn’t the sexiest thing to blog about but getting it right is central to the happiness of a well functioning creative team. While happiness doesn’t feature too heavily in the business strategy books, it is important to how we do things at Well Made. Being happy takes (some of) the edge off the tough months and (most of) the edge off working hard. As a small team, we’re solely accountable not only for our own happiness but for that of the other two as well. The only way we’re going to do this heavy responsibility any justice is to ensure we’re absolute machines when it comes to internal comms.
This is what Work In Progress actually looks like people.
700 tiny revisions to get to the finished product.